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A Framestore TV show for National Geographic based around the struggles of setting up a colony on Mars.
I was involved with a lot of the look development for the hard surface assets like space stations and the main mars base. Some of the work involved breaking down highly detailed assets from the film department and making them work in our pipeline.
MARS SEASON 2
This space station was the main asset I was responsible for. I had to model new parts while kitbashing the rest from film assets.
I worked on the look development for this base
I worked up a lot of the look development for these base modules